The damage rework has also allowed us to address one of the long standing problems of endgame Median - that physical and magical damage skills were near useless because they had no appropriate resistance pierce stat on gear. If you have played Median before then the following things are changed and they do NOT make your character weaker: Less spell damage from all sources, lower base damage of spells Lower base weapon damage, Enhanced Damage stat now caps at 200% Lower Weapon Damage Modifiers on skills Lower amounts of added flat damage - both physical/magical and elemental Reduced lifesteal penalties to 1/1 (H), 1/7 (T) and 1/15 (D) If it took you two fireballs to kill a monster before it will still take you two. All player damage AND monster life have been reduced by the same amount.
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